Checklists
Follow these checklists to prevent mistakes. These are useful in Hard mode playthroughs. Consider adapting them to your needs.
Rocket Construction
- Staging
- Correct order and groups
- Delta V
- Sufficient for flight plan
- Fins/Aero
- Centre of drag sufficiently behind centre of centre of mass
- Crew/Pods
- Probe core
- Crew capacity
- Correct crew
- RCS/Reaction wheels
- Sufficient to maneuver vessel
- Power
- Solar panels
- Consider NRTG if going to Jool or beyond
- Signal
- Antenna on every separate part of the ship
- Relays if necessary
- Heat shields
- On the correct side of any decoupler
- 1.875m minimum diameter heat shield if protecting an RC-001S probe core
- Parachutes
- Sufficient for landing
- Science
- All available science
- bring cheap science in case vessel is required to fulfill contracts.
- Landing
- Below engine bell
- Sufficient strength of gear
- Flight plan and Contracts
- Custom actions
Construction of Mining vessel
- Convert-O-tron
- Drill
- Power
- Solar panels and/or
- Fuel cells
- Ore container
- Heat dissipation
Pre-flight
- Transfer Window
- Crew
- Go to launchpad
- Staging
- Flight plan
- Abort options
- SAS
- Throttle
- Stage
Orbit/Pre warp
- Solar panels
- Antenna extended
Atmospheric Pre-entry
- Bail out scenario
- Heat shields
- Parachutes
- Landing site (water, day, flat, etc)
- Periapsis
Atmospheric Entry
- Burn off delta V
- Bail out if needed
- Landing speed under 6m/s
Rover requirements
- Wheels
- Power
- Batteries and solar panels
- Fuel cells and fuel
- Control
- Command seat
- Probe core/Antenna
- Reaction wheel